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Anne And The Terrordrome Of Evil / Jonathan Blask (2001)

Cobra's Verdict: Hey... didn't we try selling a cheappiece of plastic molding called the 'terrordrome' once?

  1. Jul 20, 2021 Terrordrome is a desktop game that pits two horror movie icons against each other. If you're a big fan of fighter games, you'll probably enjoy this twist on the traditional scenario. Instead of a cast of newly conceptualized characters, you get to annihilate horror movie icons. The gameplay is in the traditional two-dimensional plane for.
  2. Terrordrome The Game - Rise of the Boogeymen. Sometimes dead is better. Mine is probably ‘You hit me with the phone.
Terrordrome Game For Phone

Kent Tessman's Verdict: Ah! A new Hugo game that isnot either morally reprehensible or designed specifically to annoy? Excellent.

My Verdict: Jon is going to write the funniest gameof the year at some point, but this one isn't long enough for consideration.

Terrordrome The Game. Terrordrome - Rise of the Boogeymen is a fan made game, a tribute to the most popular horror movie icons of the 70’s, 80’s to 90’s.

Game Information

Game Type: Hugo

Author Info: Jonathan Blask -- otherwise known by his nom de plume ofRoody Yogurt -- is one of those funny, talented bastards that hangs out on the RFTK forum,and has written reviews for both Mark Musante's IF Review Site and Home of the Underdogs.

Other Games By This Author: Death To My Enemies

Download Link: http://www.plover.net/~ellison/hugo/anne.hex

The Review...

There's a revolution coming, you see.

System advocacy doesn't get enough proper respect here at ReviewsFrom Trotting Krips. In the old days -- when people were ripping the living shit outof one another within Fidonet, for dialup Bulletin Board Systems, you had to searchfor debates like Creation v Evolution, Pro-Choice v Anti-Abortion andthe IBM PC & 100% Compatibles v the Commodore Amiga. Now, a simple trip tothe Straight Dope Message Board will allow you to see all those debates at absolutelyanytime you desire by clicking a mouse -- you don't even have to make a phone call. Butthere is one thing missing...

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And that's the funny.

It's gone! It was never there! The smug and erudite posters killingeach other in time-honored, impassioned debates simply can not arrange English words intoan order that can elicit continual chuckles, much less pleasurable snorts of deep bellylaughter. And system advocacy within the fields of interactive fiction is just as bad.Some clown writing 'mrofni skcus' into his competition game hardly qualifies aseven trying.

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Anne and the Terrordrome of Evil isn't really about system advocacy,really. At least, I don't think that the author is attempting anything more than what hesays he is -- his first game in a new language. But where this game has some merit is inthe demonstrated ease of construction of non-player characters. If you're of the opinionthat the 'NPC' offers a glimpse into the future of What's Fun About Text Adventures, thanthis game, and Aggravation: Annoyotron II (and other longer ones like Spurand Guilty Bastards) show that getting characters moving about, doingthings, following the PC (as Dave does in 'Terrordrome) are so easy andstraightforward that an author new to the language can pick them up and implement themwithout extreme difficulty.

Calls

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Now that this review has gone from misty-eyed pabulum in its own right, to a commercialfor Hugo, it's time to actually tackle the game itself: it's short, there's not a wholelot going on, and it's guaranteed to be one from 2001 that you can actually win. You, theplayer character (perhaps an avatar for Yogurt himself?) requires the help of Anne, toenter the Terrordrome. Why? It's not said. Much like Blask's previous entry DeathTo My Enemies, the player isn't given mounds of backstory with which to greedilydevour. There are a couple of lines that received a grin and/or chuckle from thisreviewer, at least, as a time-honored tradition of IF characters not really liking eachother is implemented well.

Game

And on the downside? There are some formatting problems, and the game -- as manymini-comp games do -- suffers from a sort of craterized idea of depth: you know that thereare things that Dave and Anne will discuss, but trying to get all of them is has a lowsignal-to-noise ratio.

What did we learn here, today? While I suspect that Blask will eventually throw histalents into another game of at least Competition size, in the meantime it's amusing tostep into a snapshot of his world, like we do in 'Terrordrome, for even afew moments. Also: nothing livens up a good abortion debate like dead baby jokes. Also:the PCjr r3wlz j00.

Simple Rating: NA

Terrordrome Game For Phone Number

Complicated Rating: NA